diff options
Diffstat (limited to 'alligator_render/shaders')
| -rw-r--r-- | alligator_render/shaders/sprite.wgsl | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/alligator_render/shaders/sprite.wgsl b/alligator_render/shaders/sprite.wgsl index 60b5773..276a8ef 100644 --- a/alligator_render/shaders/sprite.wgsl +++ b/alligator_render/shaders/sprite.wgsl @@ -30,8 +30,8 @@ fn vs_main(model: VertexInput, instance: InstanceInput) -> VertexOutput { let rotation = -instance.rotation; let a = vec2<f32>(cos(rotation), sin(rotation)); let b = vec2<f32>(-a[1], a[0]); - let rotation = mat2x2<f32>(a, b); - let rotated = rotation * model.position; + let rotation_mat = mat2x2<f32>(a, b); + let rotated = rotation_mat * model.position; // scale the sprite let scaled = rotated * instance.size; |
