diff options
Diffstat (limited to 'examples/bmp.rs')
| -rw-r--r-- | examples/bmp.rs | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/examples/bmp.rs b/examples/bmp.rs index 9db50d1..6c8774c 100644 --- a/examples/bmp.rs +++ b/examples/bmp.rs @@ -3,7 +3,11 @@ use std::num::NonZeroU32; use alligator_render::{ImageFormat, Instance, RenderWindowConfig, Renderer}; -use winit::event_loop::EventLoop; + +fn update(renderer: &mut Renderer) { + let camera = renderer.camera_mut(); + camera.set_rotation(camera.rotation() + 0.01); +} fn main() { // configure the render window @@ -17,8 +21,7 @@ fn main() { ..Default::default() }; - let event_loop = EventLoop::new(); - let mut renderer = Renderer::new(&config, &event_loop).unwrap(); + let mut renderer = Renderer::new(&config).unwrap(); // render the alligator let gator = include_bytes!("res/gator.ff"); @@ -51,7 +54,6 @@ fn main() { let icon_x = renderer.textures().texture_x(icon_id).unwrap(); let icon_y = renderer.textures().texture_y(icon_id).unwrap(); - // TODO we can make a helper function that makes a square to fit a texture renderer.instances_mut().push_instance(Instance { position: [0.5, 0.5], size: [0.75; 2], @@ -81,7 +83,5 @@ fn main() { ..Default::default() }); - renderer.camera_mut().set_rotation(0.1); - - renderer.run(event_loop); + renderer.run(&update); } |
