use std::collections::hash_map::DefaultHasher; use proptest::prelude::*; use super::*; proptest! { #[test] fn test_bitboard_new(p in 0u32..=u32::MAX, c in 0u32..=u32::MAX, k in 0u32..=u32::MAX) { let board = CheckersBitBoard::new(p, c, k, PieceColor::Dark); assert_eq!(p, board.pieces); assert_eq!(c, board.color); assert_eq!(k, board.kings); } #[test] fn test_bits_fns(p in 0u32..=u32::MAX, c in 0u32..=u32::MAX, k in 0u32..=u32::MAX) { let board = CheckersBitBoard { pieces: p, color: c, kings: k, turn: PieceColor::Dark }; assert_eq!(p, board.pieces_bits()); assert_eq!(c, board.color_bits()); assert_eq!(k, board.king_bits()); } #[test] fn test_bitboard_hash(pieces in 0u32..=u32::MAX, color in 0u32..=u32::MAX, kings in 0u32..=u32::MAX, c in 0u32..=u32::MAX, k in 0u32..=u32::MAX) { let board1 = CheckersBitBoard { pieces, color, kings, turn: PieceColor::Dark }; let board2 = CheckersBitBoard { pieces, color: c, kings: k, turn: PieceColor::Dark }; let mut hasher1 = DefaultHasher::new(); let mut hasher2 = DefaultHasher::new(); board1.hash(&mut hasher1); board2.hash(&mut hasher2); assert_eq!(hasher1.finish(), hasher2.finish()); } #[test] fn test_bitboard_eq_identical(pieces in 0u32..=u32::MAX, color in 0u32..u32::MAX, kings in 0u32..=u32::MAX) { let board1 = CheckersBitBoard {pieces, color, kings, turn: PieceColor::Dark}; let board2 = CheckersBitBoard {pieces, color, kings, turn: PieceColor::Dark}; assert_eq!(board1, board2); } #[test] fn test_bitboard_eq_empty(c1 in 0u32..u32::MAX, k1 in 0u32..=u32::MAX, c2 in 0u32..u32::MAX, k2 in 0u32..=u32::MAX) { let board1 = CheckersBitBoard {pieces: 0, color: c1, kings: k1, turn: PieceColor::Dark}; let board2 = CheckersBitBoard {pieces: 0, color: c2, kings: k2, turn: PieceColor::Dark}; assert_eq!(board1, board2); } #[test] fn test_piece_at(p in 0u32..=u32::MAX, c in 0u32..=u32::MAX, k in 0u32..=u32::MAX, v in 0usize..32) { let board = CheckersBitBoard { pieces: p, color: c, kings: k, turn: PieceColor::Dark }; board.piece_at(v); } #[test] fn test_color_at_unchecked(p in 0u32..=u32::MAX, c in 0u32..=u32::MAX, k in 0u32..=u32::MAX, v in 0usize..32) { let board = CheckersBitBoard { pieces: p, color: c, kings: k, turn: PieceColor::Dark }; unsafe {board.color_at_unchecked(v);} } #[test] fn test_king_at_unchecked(p in 0u32..=u32::MAX, c in 0u32..=u32::MAX, k in 0u32..=u32::MAX, v in 0usize..32) { let board = CheckersBitBoard { pieces: p, color: c, kings: k, turn: PieceColor::Dark }; unsafe {board.king_at_unchecked(v);} } #[test] fn test_color_at(p in 0u32..=u32::MAX, c in 0u32..=u32::MAX, k in 0u32..=u32::MAX, v in 0usize..32) { let board = CheckersBitBoard { pieces: p, color: c, kings: k, turn: PieceColor::Dark }; board.color_at(v); } #[test] fn test_king_at(p in 0u32..=u32::MAX, c in 0u32..=u32::MAX, k in 0u32..=u32::MAX, v in 0usize..32) { let board = CheckersBitBoard { pieces: p, color: c, kings: k, turn: PieceColor::Dark }; board.king_at(v); } #[test] fn test_move_piece_to(p in 0u32..=u32::MAX, c in 0u32..=u32::MAX, k in 0u32..=u32::MAX, s in 0usize..32, e in 0usize..32) { let board = CheckersBitBoard { pieces: p, color: c, kings: k, turn: PieceColor::Dark }; unsafe {board.move_piece_to_unchecked(s, e)}; } #[test] fn test_move_forward(p in 0..u32::MAX, c in 0..u32::MAX, k in 0..u32::MAX, v in 0usize..32, a in 0usize..usize::MAX) { if a <= usize::MAX - v { // so there's no overflow let board = CheckersBitBoard { pieces: p, color: c, kings: k, turn: PieceColor::Dark }; unsafe {board.move_piece_forward_unchecked(v, a)}; } } #[test] fn test_move_backward(p in 0..u32::MAX, c in 0..u32::MAX, k in 0..u32::MAX, v in 0usize..32, a in 0usize..usize::MAX) { let board = CheckersBitBoard { pieces: p, color: c, kings: k, turn: PieceColor::Dark }; unsafe {board.move_piece_backward_unchecked(v, a)}; } #[test] fn test_move_forward_left(p in 0..u32::MAX, c in 0..u32::MAX, k in 0..u32::MAX) { let board = CheckersBitBoard { pieces: p, color: c, kings: k, turn: PieceColor::Dark }; if board.piece_at(0) { let board2 = unsafe {board.move_piece_forward_left_unchecked(0)}; assert_eq!(board2.color_at(7), board.color_at(0)); assert_eq!(board2.king_at(7), board.king_at(0)); } } #[test] fn test_move_forward_right(p in 0..u32::MAX, c in 0..u32::MAX, k in 0..u32::MAX) { let board = CheckersBitBoard { pieces: p, color: c, kings: k, turn: PieceColor::Dark }; if board.piece_at(18) { let board2 = unsafe {board.move_piece_forward_right_unchecked(18)}; assert_eq!(board2.color_at(19), board.color_at(18)); assert_eq!(board2.king_at(19), board.king_at(18)); } } #[test] fn test_move_backward_left(p in 0..u32::MAX, c in 0..u32::MAX, k in 0..u32::MAX) { let board = CheckersBitBoard { pieces: p, color: c, kings: k, turn: PieceColor::Dark }; if board.piece_at(25) { let board2 = unsafe {board.move_piece_backward_left_unchecked(25)}; assert_eq!(board2.color_at(24), board.color_at(25)); assert_eq!(board2.king_at(24), board.king_at(25)); } } #[test] fn test_move_backward_right(p in 0..u32::MAX, c in 0..u32::MAX, k in 0..u32::MAX) { let board = CheckersBitBoard { pieces: p, color: c, kings: k, turn: PieceColor::Dark }; if board.piece_at(11) { let board2 = unsafe {board.move_piece_backward_right_unchecked(11)}; assert_eq!(board2.color_at(4), board.color_at(11)); assert_eq!(board2.king_at(4), board.king_at(11)); } } #[test] fn test_clear_piece(p in 0..u32::MAX, c in 0..u32::MAX, k in 0..u32::MAX, v in 0usize..32) { let board = CheckersBitBoard { pieces: p, color: c, kings: k, turn: PieceColor::Dark }; let board = board.clear_piece(v); assert!(!board.piece_at(v)); } #[test] fn test_jump_forward_left(p in 0..u32::MAX, c in 0..u32::MAX, k in 0..u32::MAX) { let board = CheckersBitBoard { pieces: p, color: c, kings: k, turn: PieceColor::Dark }; unsafe { if board.piece_at(0) && board.piece_at(7) && !board.piece_at(14) && board.color_at_unchecked(0) != board.color_at_unchecked(7) { let board2 = board.jump_piece_forward_left_unchecked(0); assert!(!board2.piece_at(0)); assert!(!board2.piece_at(7)); assert!(board2.piece_at(14)); assert_eq!(board2.color_at_unchecked(14), board.color_at_unchecked(0)); assert_eq!(board2.king_at_unchecked(14), board.king_at_unchecked(0)); } } } #[test] fn test_jump_forward_right(p in 0..u32::MAX, c in 0..u32::MAX, k in 0..u32::MAX) { let board = CheckersBitBoard { pieces: p, color: c, kings: k, turn: PieceColor::Dark }; unsafe { if board.piece_at(18) && board.piece_at(19) && !board.piece_at(20) && board.color_at_unchecked(18) != board.color_at_unchecked(19) { let board2 = board.jump_piece_forward_right_unchecked(18); assert!(!board2.piece_at(18)); assert!(!board2.piece_at(19)); assert!(board2.piece_at(20)); assert_eq!(board2.color_at_unchecked(20), board.color_at_unchecked(18)); assert_eq!(board2.king_at_unchecked(20), board.king_at_unchecked(18)); } } } #[test] fn test_jump_backward_left(p in 0..u32::MAX, c in 0..u32::MAX, k in 0..u32::MAX) { let board = CheckersBitBoard { pieces: p, color: c, kings: k, turn: PieceColor::Dark }; unsafe { if board.piece_at(25) && board.piece_at(24) && !board.piece_at(23) && board.color_at_unchecked(25) != board.color_at_unchecked(24) { let board2 = board.jump_piece_backward_left_unchecked(25); assert!(!board2.piece_at(25)); assert!(!board2.piece_at(24)); assert!(board2.piece_at(23)); assert_eq!(board2.color_at_unchecked(23), board.color_at_unchecked(25)); assert_eq!(board2.king_at_unchecked(23), board.king_at_unchecked(25)); } } } #[test] fn test_jump_backward_right(p in 0..u32::MAX, c in 0..u32::MAX, k in 0..u32::MAX) { let board = CheckersBitBoard { pieces: p, color: c, kings: k, turn: PieceColor::Dark }; unsafe { if board.piece_at(11) && board.piece_at(4) && !board.piece_at(29) && board.color_at_unchecked(11) != board.color_at_unchecked(4) { let board2 = board.jump_piece_backward_right_unchecked(11); assert!(!board2.piece_at(11)); assert!(!board2.piece_at(4)); assert!(board2.piece_at(29)); assert_eq!(board2.color_at_unchecked(29), board.color_at_unchecked(11)); assert_eq!(board2.king_at_unchecked(29), board.king_at_unchecked(11)); } } } } #[test] fn test_piece_at_empty_board() { let board = CheckersBitBoard { pieces: 0, color: 0, kings: 0, turn: PieceColor::Dark, }; // There should be no piece in any space for i in 0..32 { assert!(!board.piece_at(i)) } } #[test] fn test_piece_at_space_zero() { let board = CheckersBitBoard { pieces: 1, color: 0, kings: 0, turn: PieceColor::Dark, }; assert!(board.piece_at(0)); // There should be a piece in space 0 // There should be no piece in any other square for i in 1..32 { assert!(!board.piece_at(i)) } } #[test] fn test_color_at_unchecked_all_light() { let board = CheckersBitBoard { pieces: 0, color: 0, kings: 0, turn: PieceColor::Dark, }; // All squares should be light for i in 0..32 { assert_eq!(unsafe { board.color_at_unchecked(i) }, PieceColor::Light) } } #[test] fn test_color_at_unchecked_all_dark() { let board = CheckersBitBoard { pieces: 0, color: u32::MAX, kings: 0, turn: PieceColor::Dark, }; // All squares should be dark for i in 0..32 { assert_eq!(unsafe { board.color_at_unchecked(i) }, PieceColor::Dark) } } #[test] fn test_king_at_unchecked_all_kings() { let board = CheckersBitBoard { pieces: 0, color: 0, kings: u32::MAX, turn: PieceColor::Dark, }; // All squares should be kings for i in 0..32 { assert!(unsafe { board.king_at_unchecked(i) }) } } #[test] fn test_king_at_unchecked_one_king() { let board = CheckersBitBoard { pieces: 0, color: 0, kings: 1, turn: PieceColor::Dark, }; assert!(unsafe { board.king_at_unchecked(0) }); // All other squares should be peasants for i in 1..32 { assert!(!unsafe { board.king_at_unchecked(i) }) } } #[test] fn test_default_bitboard() { let board = CheckersBitBoard::default(); let exemptions = vec![2, 28, 22, 16, 27, 21, 15, 9]; let black = vec![18, 12, 6, 0, 19, 13, 7, 1, 26, 20, 14, 8]; for i in 0..32 { if !exemptions.contains(&i) { assert!(board.piece_at(i)); assert!(!unsafe { board.king_at_unchecked(i) }); if black.contains(&i) { assert_eq!(unsafe { board.color_at_unchecked(i) }, PieceColor::Dark) } else { assert_eq!(unsafe { board.color_at_unchecked(i) }, PieceColor::Light) } } else { assert!(!board.piece_at(i)) } } } #[test] fn test_bitboard_eq_default() { let board1 = CheckersBitBoard { pieces: 0b11100111100111100111110111111011, color: 0b11110011110000110000110000111100, kings: 0, turn: PieceColor::Dark, }; let board2 = CheckersBitBoard { pieces: 0b11100111100111100111110111111011, color: 0b11110011110000110000110000111100, kings: 0, turn: PieceColor::Dark, }; assert_eq!(board1, board2); } #[test] fn test_bitboard_neq_color() { let board1 = CheckersBitBoard { pieces: 0b11100111100111100111110111111011, color: 0b11110011110000110000110000111100, kings: 0, turn: PieceColor::Dark, }; let board2 = CheckersBitBoard { pieces: 0b11100111100111100111110111111011, color: 465413646, kings: 0, turn: PieceColor::Dark, }; assert_ne!(board1, board2); } #[test] fn test_bitboard_neq_kings() { let board1 = CheckersBitBoard { pieces: 0b11100111100111100111110111111011, color: 0b11110011110000110000110000111100, kings: 0, turn: PieceColor::Dark, }; let board2 = CheckersBitBoard { pieces: 0b11100111100111100111110111111011, color: 0b11110011110000110000110000111100, kings: 465413646, turn: PieceColor::Dark, }; assert_ne!(board1, board2); } #[test] fn test_color_at_empty() { let board = CheckersBitBoard { pieces: 0, color: 0, kings: 0, turn: PieceColor::Dark, }; for i in 0..32 { assert_eq!(board.color_at(i), None) } } #[test] fn test_color_at_specified_empty_colors() { let board = CheckersBitBoard { pieces: 0, color: 0b01, kings: 0, turn: PieceColor::Dark, }; for i in 0..32 { assert_eq!(board.color_at(i), None) } } #[test] fn test_color_at_some_colors() { let board = CheckersBitBoard { pieces: 3, color: 0b01, kings: 0, turn: PieceColor::Dark, }; assert_eq!(board.color_at(0), Some(PieceColor::Dark)); assert_eq!(board.color_at(1), Some(PieceColor::Light)); for i in 2..32 { assert_eq!(board.color_at(i), None) } } #[test] fn test_king_at_empty() { let board = CheckersBitBoard { pieces: 0, color: 0, kings: 0, turn: PieceColor::Dark, }; for i in 0..32 { assert_eq!(board.king_at(i), None) } } #[test] fn test_king_at_specified_empty_colors() { let board = CheckersBitBoard { pieces: 0, color: 0, kings: 0b01, turn: PieceColor::Dark, }; for i in 0..32 { assert_eq!(board.king_at(i), None) } } #[test] fn test_king_at_some_colors() { let board = CheckersBitBoard { pieces: 3, color: 0, kings: 0b01, turn: PieceColor::Dark, }; assert_eq!(board.king_at(0), Some(true)); assert_eq!(board.king_at(1), Some(false)); for i in 2..32 { assert_eq!(board.king_at(i), None) } } #[test] fn test_move_piece_to_default_board() { let board = CheckersBitBoard::default(); let board = unsafe { board.move_piece_to_unchecked(0, 5) }; assert!(!board.piece_at(0)); assert!(board.piece_at(5)); assert_eq!(board.color_at(5).unwrap(), PieceColor::Dark); assert!(board.king_at(5).unwrap()); assert_eq!(board.turn, PieceColor::Light); } #[test] fn test_move_piece_forward_standard() { let board = CheckersBitBoard::default(); let board = unsafe { board.move_piece_forward_unchecked(14, 2) }; // go to 16 assert!(!board.piece_at(14)); assert!(board.piece_at(16)); assert_eq!(board.color_at(16).unwrap(), PieceColor::Dark); assert!(!board.king_at(16).unwrap()); assert_eq!(board.turn, PieceColor::Light); } #[test] fn test_move_piece_forward_wrap() { let board = CheckersBitBoard::default(); let board = unsafe { board.move_piece_forward_unchecked(31, 10) }; // go to 9 assert!(!board.piece_at(31)); assert!(board.piece_at(9)); // TODO always move a dark squared piece assert_eq!(board.color_at(9).unwrap(), PieceColor::Light); assert!(!board.king_at(9).unwrap()); assert_eq!(board.turn, PieceColor::Light); } #[test] fn test_move_piece_forward_left_to_king() { let board = CheckersBitBoard::new(0b10000, 0b10000, 0, PieceColor::Dark); let board = unsafe { board.move_piece_forward_left_unchecked(4) }; assert!(board.piece_at(11)); assert!(board.king_at(11).unwrap()); } #[test] fn test_move_piece_backward_left_to_king() { let board = CheckersBitBoard::new(0b10, 0, 0, PieceColor::Dark); let board = unsafe { board.move_piece_backward_left_unchecked(1) }; assert!(board.piece_at(0)); assert!(board.king_at(0).unwrap()); } #[test] fn test_move_piece_backward_standard() { let board = CheckersBitBoard::default(); let board = unsafe { board.move_piece_backward_unchecked(29, 14) }; // go to 15 assert!(!board.piece_at(29)); assert!(board.piece_at(15)); assert_eq!(board.color_at(15).unwrap(), PieceColor::Light); assert!(!board.king_at(15).unwrap()); assert_eq!(board.turn, PieceColor::Light); } #[test] fn test_move_piece_backward_wrap() { let board = CheckersBitBoard::default(); let board = unsafe { board.move_piece_backward_unchecked(0, 4) }; // go to 28 assert!(!board.piece_at(0)); assert!(board.piece_at(28)); assert_eq!(board.color_at(28).unwrap(), PieceColor::Dark); assert!(!board.king_at(28).unwrap()); assert_eq!(board.turn, PieceColor::Light); } #[test] // the specific tests have special values, and are different from the property tests fn test_jump_forward_left_specific() { let board = CheckersBitBoard { pieces: 0b10000001, color: 1, kings: 0, turn: PieceColor::Dark, }; let board2 = unsafe { board.jump_piece_forward_left_unchecked(0) }; assert!(!board2.piece_at(0)); assert!(!board2.piece_at(7)); assert!(board2.piece_at(14)); assert_eq!(board2.color_at(14).unwrap(), board.color_at(0).unwrap()); assert_eq!(board2.king_at(14).unwrap(), board.king_at(0).unwrap()); assert_eq!(board2.turn, PieceColor::Light); } #[test] fn test_jump_forward_right_specific() { let board = CheckersBitBoard { pieces: 0b11000000000000000000, color: 0b10000000000000000000, kings: 0, turn: PieceColor::Dark, }; let board2 = unsafe { board.jump_piece_forward_right_unchecked(18) }; assert!(!board2.piece_at(18)); assert!(!board2.piece_at(19)); assert!(board2.piece_at(20)); assert_eq!(board2.color_at(20).unwrap(), board.color_at(18).unwrap()); assert_eq!(board2.king_at(20).unwrap(), board.king_at(18).unwrap()); assert_eq!(board2.turn, PieceColor::Light); } #[test] fn test_jump_backward_left_specific() { let board = CheckersBitBoard { pieces: 0b110000000000000000000000000, color: 0b100000000000000000000000000, kings: 0, turn: PieceColor::Dark, }; let board2 = unsafe { board.jump_piece_backward_left_unchecked(25) }; assert!(!board2.piece_at(25)); assert!(!board2.piece_at(24)); assert!(board2.piece_at(23)); assert_eq!(board2.color_at(23).unwrap(), board.color_at(25).unwrap()); assert_eq!(board2.king_at(23).unwrap(), board.king_at(25).unwrap()); assert_eq!(board2.turn, PieceColor::Light); } #[test] fn test_jump_backward_right_specific() { let board = CheckersBitBoard { pieces: 0b100000010000, color: 0b10000, kings: 0, turn: PieceColor::Dark, }; let board2 = unsafe { board.jump_piece_backward_right_unchecked(11) }; assert!(!board2.piece_at(11)); assert!(!board2.piece_at(4)); assert!(board2.piece_at(29)); assert_eq!(board2.color_at(29).unwrap(), board.color_at(11).unwrap()); assert_eq!(board2.king_at(29).unwrap(), board.king_at(11).unwrap()); assert_eq!(board2.turn, PieceColor::Light); } #[test] fn test_send() { fn assert_send() {} assert_send::(); } #[test] fn test_sync() { fn assert_sync() {} assert_sync::(); }