diff options
Diffstat (limited to 'src/collection.rs')
| -rw-r--r-- | src/collection.rs | 78 |
1 files changed, 74 insertions, 4 deletions
diff --git a/src/collection.rs b/src/collection.rs index a84c1ce..c51e3cf 100644 --- a/src/collection.rs +++ b/src/collection.rs @@ -1,6 +1,6 @@ use std::marker::PhantomData; -use crate::{key::Keyable, lockable::Lock}; +use crate::{key::Keyable, lockable::RawLock}; mod boxed; mod guard; @@ -8,25 +8,95 @@ mod owned; mod r#ref; mod retry; +/// Locks a collection of locks, which cannot be shared immutably. +/// +/// This could be a tuple of [`Lockable`] types, an array, or a `Vec`. But it +/// can be safely locked without causing a deadlock. +/// +/// The data in this collection is guaranteed to not contain duplicates because +/// `L` must always implement [`OwnedLockable`]. The underlying data may not be +/// immutably referenced and locked. Because of this, there is no need for +/// sorting the locks in the collection, or checking for duplicates, because it +/// can be guaranteed that until the underlying collection is mutated (which +/// requires releasing all acquired locks in the collection to do), then the +/// locks will stay in the same order and be locked in that order, preventing +/// cyclic wait. +/// +/// [`Lockable`]: `crate::lockable::Lockable` +/// [`OwnedLockable`]: `crate::lockable::OwnedLockable` #[derive(Debug)] pub struct OwnedLockCollection<L> { data: L, } -/// A type which can be locked. +/// Locks a reference to a collection of locks, by sorting them by memory +/// address. /// /// This could be a tuple of [`Lockable`] types, an array, or a `Vec`. But it /// can be safely locked without causing a deadlock. +/// +/// Upon construction, it must be confirmed that the collection contains no +/// duplicate locks. This can be done by either using [`OwnedLockable`] or by +/// checking. Regardless of how this is done, the locks will be sorted by their +/// memory address before locking them. The sorted order of the locks is stored +/// within this collection. +/// +/// Unlike [`BoxedLockCollection`], this type does not allocate memory for the +/// data, although it does allocate memory for the sorted list of lock +/// references. This makes it slightly faster, but lifetimes must be handled. +/// +/// [`Lockable`]: `crate::lockable::Lockable` +/// [`OwnedLockable`]: `crate::lockable::OwnedLockable` pub struct RefLockCollection<'a, L> { data: &'a L, - locks: Vec<&'a dyn Lock>, + locks: Vec<&'a dyn RawLock>, } +/// Locks a collection of locks, stored in the heap, by sorting them by memory +/// address. +/// +/// This could be a tuple of [`Lockable`] types, an array, or a `Vec`. But it +/// can be safely locked without causing a deadlock. +/// +/// Upon construction, it must be confirmed that the collection contains no +/// duplicate locks. This can be done by either using [`OwnedLockable`] or by +/// checking. Regardless of how this is done, the locks will be sorted by their +/// memory address before locking them. The sorted order of the locks is stored +/// within this collection. +/// +/// Unlike [`RefLockCollection`], this is a self-referential type which boxes +/// the data that is given to it. This means no lifetimes are necessary on the +/// type itself, but it is slightly slower because of the memory allocation. +/// +/// [`Lockable`]: `crate::lockable::Lockable` +/// [`OwnedLockable`]: `crate::lockable::OwnedLockable` pub struct BoxedLockCollection<L> { data: Box<L>, - locks: Vec<&'static dyn Lock>, + locks: Vec<&'static dyn RawLock>, } +/// Locks a collection of locks using a retrying algorithm. +/// +/// This could be a tuple of [`Lockable`] types, an array, or a `Vec`. But it +/// can be safely locked without causing a deadlock. +/// +/// The data in this collection is guaranteed to not contain duplicates, but it +/// also not be sorted. In some cases the lack of sorting can increase +/// performance. However, in most cases, this collection will be slower. Cyclic +/// wait is not guaranteed here, so the locking algorithm must release all its +/// locks if one of the lock attempts blocks. This results in wasted time and +/// potential [livelocking]. +/// +/// However, one case where this might be faster than [`RefLockCollection`] is +/// when the first lock in the collection is always the first in any +/// collection, and the other locks in the collection are always locked after +/// that first lock is acquired. This means that as soon as it is locked, there +/// will be no need to unlock it later on subsequent lock attempts, because +/// they will always succeed. +/// +/// [`Lockable`]: `crate::lockable::Lockable` +/// [`OwnedLockable`]: `crate::lockable::OwnedLockable` +/// [livelocking]: https://en.wikipedia.org/wiki/Deadlock#Livelock #[derive(Debug)] pub struct RetryingLockCollection<L> { data: L, |
