use std::marker::PhantomData; use crate::{key::Keyable, lockable::Lock, Lockable, OwnedLockable}; use super::{LockGuard, RefLockCollection}; #[must_use] fn get_locks(data: &L) -> Vec<&dyn Lock> { let mut locks = Vec::new(); data.get_ptrs(&mut locks); locks.sort_by_key(|lock| std::ptr::from_ref(*lock)); locks } /// returns `true` if the sorted list contains a duplicate #[must_use] fn contains_duplicates(l: &[&dyn Lock]) -> bool { l.windows(2) .any(|window| std::ptr::eq(window[0], window[1])) } impl<'a, L: Lockable> AsRef for RefLockCollection<'a, L> { fn as_ref(&self) -> &L { self.data } } impl<'a, L: Lockable> AsRef for RefLockCollection<'a, L> { fn as_ref(&self) -> &Self { self } } impl<'a, L: Lockable> AsMut for RefLockCollection<'a, L> { fn as_mut(&mut self) -> &mut Self { self } } impl<'a, L> IntoIterator for &'a RefLockCollection<'a, L> where &'a L: IntoIterator, { type Item = <&'a L as IntoIterator>::Item; type IntoIter = <&'a L as IntoIterator>::IntoIter; fn into_iter(self) -> Self::IntoIter { self.data.into_iter() } } impl<'a, L: OwnedLockable> RefLockCollection<'a, L> { /// Creates a new collection of owned locks. /// /// Because the locks are owned, there's no need to do any checks for /// duplicate values. /// /// # Examples /// /// ``` /// use happylock::{LockCollection, Mutex}; /// /// let data = (Mutex::new(0), Mutex::new("")); /// let lock = LockCollection::new(&data); /// ``` #[must_use] pub fn new(data: &'a L) -> RefLockCollection { RefLockCollection { locks: get_locks(data), data, } } } impl<'a, L: Lockable> RefLockCollection<'a, L> { /// Creates a new collections of locks. /// /// # Safety /// /// This results in undefined behavior if any locks are presented twice /// within this collection. /// /// # Examples /// /// ``` /// use happylock::{LockCollection, Mutex}; /// /// let data1 = Mutex::new(0); /// let data2 = Mutex::new(""); /// /// // safety: data1 and data2 refer to distinct mutexes /// let lock = unsafe { LockCollection::new_unchecked((&data1, &data2)) }; /// ``` #[must_use] pub unsafe fn new_unchecked(data: &'a L) -> Self { Self { data, locks: get_locks(data), } } /// Creates a new collection of locks. /// /// This returns `None` if any locks are found twice in the given /// collection. /// /// # Examples /// /// ``` /// use happylock::{LockCollection, Mutex}; /// /// let data1 = Mutex::new(0); /// let data2 = Mutex::new(""); /// /// // data1 and data2 refer to distinct mutexes, so this won't panic /// let lock = LockCollection::try_new((&data1, &data2)).unwrap(); /// ``` #[must_use] pub fn try_new(data: &'a L) -> Option { let locks = get_locks(data); if contains_duplicates(&locks) { return None; } Some(Self { locks, data }) } /// Locks the collection /// /// This function returns a guard that can be used to access the underlying /// data. When the guard is dropped, the locks in the collection are also /// dropped. /// /// # Examples /// /// ``` /// use happylock::{LockCollection, Mutex, ThreadKey}; /// /// let key = ThreadKey::get().unwrap(); /// let lock = LockCollection::new((Mutex::new(0), Mutex::new(""))); /// /// let mut guard = lock.lock(key); /// *guard.0 += 1; /// *guard.1 = "1"; /// ``` pub fn lock<'key: 'a, Key: Keyable + 'key>(&'a self, key: Key) -> LockGuard<'a, 'key, L, Key> { for lock in &self.locks { // safety: we have the thread key unsafe { lock.lock() }; } LockGuard { // safety: we've already acquired the lock guard: unsafe { self.data.guard() }, key, _phantom: PhantomData, } } /// Attempts to lock the without blocking. /// /// If successful, this method returns a guard that can be used to access /// the data, and unlocks the data when it is dropped. Otherwise, `None` is /// returned. /// /// # Examples /// /// ``` /// use happylock::{LockCollection, Mutex, ThreadKey}; /// /// let key = ThreadKey::get().unwrap(); /// let lock = LockCollection::new((Mutex::new(0), Mutex::new(""))); /// /// match lock.try_lock(key) { /// Some(mut guard) => { /// *guard.0 += 1; /// *guard.1 = "1"; /// }, /// None => unreachable!(), /// }; /// /// ``` pub fn try_lock<'key: 'a, Key: Keyable + 'key>( &'a self, key: Key, ) -> Option> { let guard = unsafe { for (i, lock) in self.locks.iter().enumerate() { // safety: we have the thread key let success = lock.try_lock(); if !success { for lock in &self.locks[0..i] { // safety: this lock was already acquired lock.unlock(); } return None; } } // safety: we've acquired the locks self.data.guard() }; Some(LockGuard { guard, key, _phantom: PhantomData, }) } /// Unlocks the underlying lockable data type, returning the key that's /// associated with it. /// /// # Examples /// /// ``` /// use happylock::{LockCollection, Mutex, ThreadKey}; /// /// let key = ThreadKey::get().unwrap(); /// let lock = LockCollection::new((Mutex::new(0), Mutex::new(""))); /// /// let mut guard = lock.lock(key); /// *guard.0 += 1; /// *guard.1 = "1"; /// let key = LockCollection::unlock(guard); /// ``` #[allow(clippy::missing_const_for_fn)] pub fn unlock<'key: 'a, Key: Keyable + 'key>(guard: LockGuard<'a, 'key, L, Key>) -> Key { drop(guard.guard); guard.key } } impl<'a, L: 'a> RefLockCollection<'a, L> where &'a L: IntoIterator, { /// Returns an iterator over references to each value in the collection. #[must_use] pub fn iter(&'a self) -> <&'a L as IntoIterator>::IntoIter { self.into_iter() } }