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authorMica White <botahamec@outlook.com>2024-08-15 20:23:26 -0400
committerMica White <botahamec@outlook.com>2024-08-25 19:24:37 -0400
commit509e5ce1e17417a70b9bcce8bc6e33c05106811d (patch)
tree5b1fe60a65b5f42a90023ead03c32336033afa1f /book
parentdb9aa9f1bf49e8bede384b9ceb1e1fb82b522799 (diff)
Start profiling
Diffstat (limited to 'book')
-rw-r--r--book/src/performance.md20
1 files changed, 10 insertions, 10 deletions
diff --git a/book/src/performance.md b/book/src/performance.md
index d769a6f..e97d0ef 100644
--- a/book/src/performance.md
+++ b/book/src/performance.md
@@ -1,10 +1,10 @@
-# Performance
-
-Here are some tips to make your game perform more quickly
-
-## Scripts
-
-Generally, one large WebAssembly script will perform better than many small
-scripts. There is overhead that comes from calling a script, and more scripts
-will result in more overhead. Try to have as few scripts as possible. Ideally,
-you should have no more than 20 scripts enabled at the same time.
+# Performance
+
+Here are some tips to make your game perform more quickly
+
+## Scripts
+
+Generally, one large WebAssembly script will perform better than many small
+scripts. There is overhead that comes from calling a script, and more scripts
+will result in more overhead. Try to have as few scripts as possible. Ideally,
+you should have no more than 20 scripts enabled at the same time.