diff options
Diffstat (limited to 'alligator_render/examples/bunnymark.rs')
| -rw-r--r-- | alligator_render/examples/bunnymark.rs | 31 |
1 files changed, 16 insertions, 15 deletions
diff --git a/alligator_render/examples/bunnymark.rs b/alligator_render/examples/bunnymark.rs index ab38b5e..f9aed1a 100644 --- a/alligator_render/examples/bunnymark.rs +++ b/alligator_render/examples/bunnymark.rs @@ -1,9 +1,7 @@ -use std::{num::NonZeroU32, time::Instant}; +use std::{num::NonZeroU32, sync::Arc, time::Instant}; -use alligator_render::{ - ImageFormat, Instance, InstanceId, RenderWindowConfig, Renderer, TextureId, -}; -use alligator_resources::texture::{TextureManager, TextureManagerConfig}; +use alligator_render::{Instance, InstanceId, RenderWindowConfig, Renderer}; +use alligator_resources::texture::{ImageFormat, TextureId, TextureManager, TextureManagerConfig}; fn xorshift_plus(seed: &mut [u64; 2]) -> u64 { let mut t = seed[0]; @@ -88,10 +86,16 @@ impl State { } for _ in 0..=(fps as u64 * 50) { - let texture_x = renderer.textures().texture_x(self.texture_id).unwrap(); - let texture_y = renderer.textures().texture_x(self.texture_id).unwrap(); - let texture_height = renderer.textures().texture_height(self.texture_id).unwrap(); - let texture_width = renderer.textures().texture_width(self.texture_id).unwrap(); + let texture_x = renderer.textures_mut().texture_x(self.texture_id).unwrap(); + let texture_y = renderer.textures_mut().texture_x(self.texture_id).unwrap(); + let texture_height = renderer + .textures_mut() + .texture_height(self.texture_id) + .unwrap(); + let texture_width = renderer + .textures_mut() + .texture_width(self.texture_id) + .unwrap(); let instance_id = renderer.instances_mut().push_instance(Instance { texture_coordinates: [texture_x, texture_y], texture_size: [texture_width, texture_height], @@ -137,15 +141,12 @@ fn main() { let texture_config = TextureManagerConfig { initial_capacity: 1, max_size: 10_000, - atlas_width: 100, - atlas_height: 100, }; let bunny = include_bytes!("res/bunny.ff"); - let texture_manager = TextureManager::new(&texture_config); - let mut renderer = Renderer::new(&render_config, texture_manager).unwrap(); - let texture_id = renderer - .textures_mut() + let texture_manager = Arc::new(TextureManager::new(&texture_config)); + let renderer = Renderer::new(&render_config, texture_manager.clone()).unwrap(); + let texture_id = texture_manager .load_from_memory(bunny, ImageFormat::Farbfeld) .unwrap(); |
