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path: root/src/collection/retry.rs
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use crate::lockable::{
	Lockable, LockableAsMut, LockableIntoInner, OwnedLockable, RawLock, Sharable,
};
use crate::Keyable;

use std::collections::HashSet;
use std::marker::PhantomData;

use super::{LockGuard, RetryingLockCollection};

/// Checks that a collection contains no duplicate references to a lock.
fn contains_duplicates<L: Lockable>(data: L) -> bool {
	let mut locks = Vec::new();
	data.get_ptrs(&mut locks);
	let locks = locks.into_iter().map(|l| l as *const dyn RawLock);

	let mut locks_set = HashSet::with_capacity(locks.len());
	for lock in locks {
		if !locks_set.insert(lock) {
			return true;
		}
	}

	false
}

unsafe impl<L: Lockable + Send + Sync> RawLock for RetryingLockCollection<L> {
	unsafe fn lock(&self) {
		let mut first_index = 0;
		let mut locks = Vec::new();
		self.data.get_ptrs(&mut locks);

		'outer: loop {
			// safety: we have the thread key
			locks[first_index].lock();
			for (i, lock) in locks.iter().enumerate() {
				if i == first_index {
					continue;
				}

				// safety: we have the thread key
				if !lock.try_lock() {
					for lock in locks.iter().take(i) {
						// safety: we already locked all of these
						lock.unlock();
					}

					if first_index >= i {
						// safety: this is already locked and can't be unlocked
						//         by the previous loop
						locks[first_index].unlock();
					}

					first_index = i;
					continue 'outer;
				}
			}
		}
	}

	unsafe fn try_lock(&self) -> bool {
		let mut locks = Vec::new();
		self.data.get_ptrs(&mut locks);

		if locks.is_empty() {
			return true;
		}

		unsafe {
			for (i, lock) in locks.iter().enumerate() {
				// safety: we have the thread key
				if !lock.try_lock() {
					for lock in locks.iter().take(i) {
						// safety: we already locked all of these
						lock.unlock();
					}
					return false;
				}
			}
		}

		true
	}

	unsafe fn unlock(&self) {
		let mut locks = Vec::new();
		self.get_ptrs(&mut locks);

		for lock in locks {
			lock.unlock();
		}
	}

	unsafe fn read(&self) {
		let mut first_index = 0;
		let mut locks = Vec::new();
		self.data.get_ptrs(&mut locks);

		'outer: loop {
			// safety: we have the thread key
			locks[first_index].read();
			for (i, lock) in locks.iter().enumerate() {
				if i == first_index {
					continue;
				}

				// safety: we have the thread key
				if !lock.try_read() {
					for lock in locks.iter().take(i) {
						// safety: we already locked all of these
						lock.unlock_read();
					}

					if first_index >= i {
						// safety: this is already locked and can't be unlocked
						//         by the previous loop
						locks[first_index].unlock_read();
					}

					first_index = i;
					continue 'outer;
				}
			}
		}
	}

	unsafe fn try_read(&self) -> bool {
		let mut locks = Vec::new();
		self.data.get_ptrs(&mut locks);

		if locks.is_empty() {
			return true;
		}

		unsafe {
			for (i, lock) in locks.iter().enumerate() {
				// safety: we have the thread key
				if !lock.try_read() {
					for lock in locks.iter().take(i) {
						// safety: we already locked all of these
						lock.unlock_read();
					}
					return false;
				}
			}
		}

		true
	}

	unsafe fn unlock_read(&self) {
		let mut locks = Vec::new();
		self.get_ptrs(&mut locks);

		for lock in locks {
			lock.unlock_read();
		}
	}
}

unsafe impl<L: Lockable> Lockable for RetryingLockCollection<L> {
	type Guard<'g> = L::Guard<'g> where Self: 'g;

	type ReadGuard<'g> = L::ReadGuard<'g> where Self: 'g;

	fn get_ptrs<'a>(&'a self, ptrs: &mut Vec<&'a dyn RawLock>) {
		self.data.get_ptrs(ptrs)
	}

	unsafe fn guard(&self) -> Self::Guard<'_> {
		self.data.guard()
	}

	unsafe fn read_guard(&self) -> Self::ReadGuard<'_> {
		self.data.read_guard()
	}
}

impl<L: LockableAsMut> LockableAsMut for RetryingLockCollection<L> {
	type Inner<'a> = L::Inner<'a>
	where
		Self: 'a;

	fn as_mut(&mut self) -> Self::Inner<'_> {
		self.data.as_mut()
	}
}

impl<L: LockableIntoInner> LockableIntoInner for RetryingLockCollection<L> {
	type Inner = L::Inner;

	fn into_inner(self) -> Self::Inner {
		self.data.into_inner()
	}
}

unsafe impl<L: Sharable> Sharable for RetryingLockCollection<L> {}

unsafe impl<L: OwnedLockable> OwnedLockable for RetryingLockCollection<L> {}

impl<L> IntoIterator for RetryingLockCollection<L>
where
	L: IntoIterator,
{
	type Item = <L as IntoIterator>::Item;
	type IntoIter = <L as IntoIterator>::IntoIter;

	fn into_iter(self) -> Self::IntoIter {
		self.data.into_iter()
	}
}

impl<'a, L> IntoIterator for &'a RetryingLockCollection<L>
where
	&'a L: IntoIterator,
{
	type Item = <&'a L as IntoIterator>::Item;
	type IntoIter = <&'a L as IntoIterator>::IntoIter;

	fn into_iter(self) -> Self::IntoIter {
		self.data.into_iter()
	}
}

impl<'a, L> IntoIterator for &'a mut RetryingLockCollection<L>
where
	&'a mut L: IntoIterator,
{
	type Item = <&'a mut L as IntoIterator>::Item;
	type IntoIter = <&'a mut L as IntoIterator>::IntoIter;

	fn into_iter(self) -> Self::IntoIter {
		self.data.into_iter()
	}
}

impl<L: OwnedLockable, I: FromIterator<L> + OwnedLockable> FromIterator<L>
	for RetryingLockCollection<I>
{
	fn from_iter<T: IntoIterator<Item = L>>(iter: T) -> Self {
		let iter: I = iter.into_iter().collect();
		Self::new(iter)
	}
}

impl<E: OwnedLockable + Extend<L>, L: OwnedLockable> Extend<L> for RetryingLockCollection<E> {
	fn extend<T: IntoIterator<Item = L>>(&mut self, iter: T) {
		self.data.extend(iter)
	}
}

impl<L> AsRef<L> for RetryingLockCollection<L> {
	fn as_ref(&self) -> &L {
		&self.data
	}
}

impl<L> AsMut<L> for RetryingLockCollection<L> {
	fn as_mut(&mut self) -> &mut L {
		&mut self.data
	}
}

impl<L: OwnedLockable + Default> Default for RetryingLockCollection<L> {
	fn default() -> Self {
		Self::new(L::default())
	}
}

impl<L: OwnedLockable> From<L> for RetryingLockCollection<L> {
	fn from(value: L) -> Self {
		Self::new(value)
	}
}

impl<L: OwnedLockable> RetryingLockCollection<L> {
	/// Creates a new collection of owned locks.
	///
	/// Because the locks are owned, there's no need to do any checks for
	/// duplicate values. The locks also don't need to be sorted by memory
	/// address because they aren't used anywhere else.
	///
	/// # Examples
	///
	/// ```
	/// use happylock::Mutex;
	/// use happylock::collection::RetryingLockCollection;
	///
	/// let data = (Mutex::new(0), Mutex::new(""));
	/// let lock = RetryingLockCollection::new(data);
	/// ```
	#[must_use]
	pub const fn new(data: L) -> Self {
		Self { data }
	}
}

impl<'a, L: OwnedLockable> RetryingLockCollection<&'a L> {
	/// Creates a new collection of owned locks.
	///
	/// Because the locks are owned, there's no need to do any checks for
	/// duplicate values.
	///
	/// # Examples
	///
	/// ```
	/// use happylock::Mutex;
	/// use happylock::collection::RetryingLockCollection;
	///
	/// let data = (Mutex::new(0), Mutex::new(""));
	/// let lock = RetryingLockCollection::new_ref(&data);
	/// ```
	#[must_use]
	pub const fn new_ref(data: &'a L) -> Self {
		Self { data }
	}
}

impl<L: Lockable> RetryingLockCollection<L> {
	/// Creates a new collections of locks.
	///
	/// # Safety
	///
	/// This results in undefined behavior if any locks are presented twice
	/// within this collection.
	///
	/// # Examples
	///
	/// ```
	/// use happylock::Mutex;
	/// use happylock::collection::RetryingLockCollection;
	///
	/// let data1 = Mutex::new(0);
	/// let data2 = Mutex::new("");
	///
	/// // safety: data1 and data2 refer to distinct mutexes
	/// let data = (&data1, &data2);
	/// let lock = unsafe { RetryingLockCollection::new_unchecked(&data) };
	/// ```
	#[must_use]
	pub const unsafe fn new_unchecked(data: L) -> Self {
		Self { data }
	}

	/// Creates a new collection of locks.
	///
	/// This returns `None` if any locks are found twice in the given
	/// collection.
	///
	/// # Examples
	///
	/// ```
	/// use happylock::Mutex;
	/// use happylock::collection::RetryingLockCollection;
	///
	/// let data1 = Mutex::new(0);
	/// let data2 = Mutex::new("");
	///
	/// // data1 and data2 refer to distinct mutexes, so this won't panic
	/// let data = (&data1, &data2);
	/// let lock = RetryingLockCollection::try_new(&data).unwrap();
	/// ```
	#[must_use]
	pub fn try_new(data: L) -> Option<Self> {
		(!contains_duplicates(&data)).then_some(Self { data })
	}

	/// Gets the underlying collection, consuming this collection.
	///
	/// # Examples
	///
	/// ```
	/// use happylock::{Mutex, ThreadKey};
	/// use happylock::collection::RetryingLockCollection;
	///
	/// let data = (Mutex::new(42), Mutex::new(""));
	/// let lock = RetryingLockCollection::new(data);
	///
	/// let key = ThreadKey::get().unwrap();
	/// let inner = lock.into_inner();
	/// let guard = inner.0.lock(key);
	/// assert_eq!(*guard, 42);
	/// ```
	#[must_use]
	pub fn into_inner(self) -> L {
		self.data
	}

	/// Locks the collection
	///
	/// This function returns a guard that can be used to access the underlying
	/// data. When the guard is dropped, the locks in the collection are also
	/// dropped.
	///
	/// # Examples
	///
	/// ```
	/// use happylock::{Mutex, ThreadKey};
	/// use happylock::collection::RetryingLockCollection;
	///
	/// let key = ThreadKey::get().unwrap();
	/// let data = (Mutex::new(0), Mutex::new(""));
	/// let lock = RetryingLockCollection::new(data);
	///
	/// let mut guard = lock.lock(key);
	/// *guard.0 += 1;
	/// *guard.1 = "1";
	/// ```
	pub fn lock<'g, 'key: 'g, Key: Keyable + 'key>(
		&'g self,
		key: Key,
	) -> LockGuard<'key, L::Guard<'g>, Key> {
		let mut first_index = 0;
		let mut locks = Vec::new();
		self.data.get_ptrs(&mut locks);

		if locks.is_empty() {
			return LockGuard {
				// safety: there's no data being returned
				guard: unsafe { self.data.guard() },
				key,
				_phantom: PhantomData,
			};
		}

		let guard = unsafe {
			'outer: loop {
				// safety: we have the thread key
				locks[first_index].lock();
				for (i, lock) in locks.iter().enumerate() {
					if i == first_index {
						continue;
					}

					// safety: we have the thread key
					if !lock.try_lock() {
						for lock in locks.iter().take(i) {
							// safety: we already locked all of these
							lock.unlock();
						}

						if first_index >= i {
							// safety: this is already locked and can't be unlocked
							//         by the previous loop
							locks[first_index].unlock();
						}

						first_index = i;
						continue 'outer;
					}
				}

				// safety: we locked all the data
				break self.data.guard();
			}
		};

		LockGuard {
			guard,
			key,
			_phantom: PhantomData,
		}
	}

	/// Attempts to lock the without blocking.
	///
	/// If successful, this method returns a guard that can be used to access
	/// the data, and unlocks the data when it is dropped. Otherwise, `None` is
	/// returned.
	///
	/// # Examples
	///
	/// ```
	/// use happylock::{Mutex, ThreadKey};
	/// use happylock::collection::RetryingLockCollection;
	///
	/// let key = ThreadKey::get().unwrap();
	/// let data = (Mutex::new(0), Mutex::new(""));
	/// let lock = RetryingLockCollection::new(data);
	///
	/// match lock.try_lock(key) {
	///     Some(mut guard) => {
	///         *guard.0 += 1;
	///         *guard.1 = "1";
	///     },
	///     None => unreachable!(),
	/// };
	///
	/// ```
	pub fn try_lock<'g, 'key: 'g, Key: Keyable + 'key>(
		&'g self,
		key: Key,
	) -> Option<LockGuard<'key, L::Guard<'g>, Key>> {
		let mut locks = Vec::new();
		self.data.get_ptrs(&mut locks);

		if locks.is_empty() {
			return Some(LockGuard {
				// safety: there's no data being returned
				guard: unsafe { self.data.guard() },
				key,
				_phantom: PhantomData,
			});
		}

		let guard = unsafe {
			for (i, lock) in locks.iter().enumerate() {
				// safety: we have the thread key
				if !lock.try_lock() {
					for lock in locks.iter().take(i) {
						// safety: we already locked all of these
						lock.unlock();
					}
					return None;
				}
			}

			// safety: we locked all the data
			self.data.guard()
		};

		Some(LockGuard {
			guard,
			key,
			_phantom: PhantomData,
		})
	}

	/// Unlocks the underlying lockable data type, returning the key that's
	/// associated with it.
	///
	/// # Examples
	///
	/// ```
	/// use happylock::{Mutex, ThreadKey};
	/// use happylock::collection::RetryingLockCollection;
	///
	/// let key = ThreadKey::get().unwrap();
	/// let data = (Mutex::new(0), Mutex::new(""));
	/// let lock = RetryingLockCollection::new(data);
	///
	/// let mut guard = lock.lock(key);
	/// *guard.0 += 1;
	/// *guard.1 = "1";
	/// let key = RetryingLockCollection::<(Mutex<i32>, Mutex<&str>)>::unlock(guard);
	/// ```
	pub fn unlock<'key, Key: Keyable + 'key>(guard: LockGuard<'key, L::Guard<'_>, Key>) -> Key {
		drop(guard.guard);
		guard.key
	}
}

impl<L: Sharable> RetryingLockCollection<L> {
	/// Locks the collection, so that other threads can still read from it
	///
	/// This function returns a guard that can be used to access the underlying
	/// data immutably. When the guard is dropped, the locks in the collection
	/// are also dropped.
	///
	/// # Examples
	///
	/// ```
	/// use happylock::{RwLock, ThreadKey};
	/// use happylock::collection::RetryingLockCollection;
	///
	/// let key = ThreadKey::get().unwrap();
	/// let data = (RwLock::new(0), RwLock::new(""));
	/// let lock = RetryingLockCollection::new(data);
	///
	/// let mut guard = lock.read(key);
	/// assert_eq!(*guard.0, 0);
	/// assert_eq!(*guard.1, "");
	/// ```
	pub fn read<'g, 'key: 'g, Key: Keyable + 'key>(
		&'g self,
		key: Key,
	) -> LockGuard<'key, L::ReadGuard<'g>, Key> {
		let mut first_index = 0;
		let mut locks = Vec::new();
		self.data.get_ptrs(&mut locks);

		if locks.is_empty() {
			return LockGuard {
				// safety: there's no data being returned
				guard: unsafe { self.data.read_guard() },
				key,
				_phantom: PhantomData,
			};
		}

		let guard = unsafe {
			'outer: loop {
				// safety: we have the thread key
				locks[first_index].read();
				for (i, lock) in locks.iter().enumerate() {
					if i == first_index {
						continue;
					}

					// safety: we have the thread key
					if !lock.try_read() {
						for lock in locks.iter().take(i) {
							// safety: we already locked all of these
							lock.unlock_read();
						}

						if first_index >= i {
							// safety: this is already locked and can't be unlocked
							//         by the previous loop
							locks[first_index].unlock_read();
						}

						first_index = i;
						continue 'outer;
					}
				}

				// safety: we locked all the data
				break self.data.read_guard();
			}
		};

		LockGuard {
			guard,
			key,
			_phantom: PhantomData,
		}
	}

	/// Attempts to lock the without blocking, in such a way that other threads
	/// can still read from the collection.
	///
	/// If successful, this method returns a guard that can be used to access
	/// the data immutably, and unlocks the data when it is dropped. Otherwise,
	/// `None` is returned.
	///
	/// # Examples
	///
	/// ```
	/// use happylock::{RwLock, ThreadKey};
	/// use happylock::collection::RetryingLockCollection;
	///
	/// let key = ThreadKey::get().unwrap();
	/// let data = (RwLock::new(5), RwLock::new("6"));
	/// let lock = RetryingLockCollection::new(data);
	///
	/// match lock.try_read(key) {
	///     Some(mut guard) => {
	///         assert_eq!(*guard.0, 5);
	///         assert_eq!(*guard.1, "6");
	///     },
	///     None => unreachable!(),
	/// };
	///
	/// ```
	pub fn try_read<'g, 'key: 'g, Key: Keyable + 'key>(
		&'g self,
		key: Key,
	) -> Option<LockGuard<'key, L::ReadGuard<'g>, Key>> {
		let mut locks = Vec::new();
		self.data.get_ptrs(&mut locks);

		if locks.is_empty() {
			return Some(LockGuard {
				// safety: there's no data being returned
				guard: unsafe { self.data.read_guard() },
				key,
				_phantom: PhantomData,
			});
		}

		let guard = unsafe {
			for (i, lock) in locks.iter().enumerate() {
				// safety: we have the thread key
				if !lock.try_read() {
					for lock in locks.iter().take(i) {
						// safety: we already locked all of these
						lock.unlock_read();
					}
					return None;
				}
			}

			// safety: we locked all the data
			self.data.read_guard()
		};

		Some(LockGuard {
			guard,
			key,
			_phantom: PhantomData,
		})
	}

	/// Unlocks the underlying lockable data type, returning the key that's
	/// associated with it.
	///
	/// # Examples
	///
	/// ```
	/// use happylock::{RwLock, ThreadKey};
	/// use happylock::collection::RetryingLockCollection;
	///
	/// let key = ThreadKey::get().unwrap();
	/// let data = (RwLock::new(0), RwLock::new(""));
	/// let lock = RetryingLockCollection::new(data);
	///
	/// let mut guard = lock.read(key);
	/// let key = RetryingLockCollection::<(RwLock<i32>, RwLock<&str>)>::unlock_read(guard);
	/// ```
	pub fn unlock_read<'key, Key: Keyable + 'key>(
		guard: LockGuard<'key, L::ReadGuard<'_>, Key>,
	) -> Key {
		drop(guard.guard);
		guard.key
	}
}

impl<'a, L: 'a> RetryingLockCollection<L>
where
	&'a L: IntoIterator,
{
	/// Returns an iterator over references to each value in the collection.
	///
	/// # Examples
	///
	/// ```
	/// use happylock::{Mutex, ThreadKey};
	/// use happylock::collection::RetryingLockCollection;
	///
	/// let key = ThreadKey::get().unwrap();
	/// let data = [Mutex::new(26), Mutex::new(1)];
	/// let lock = RetryingLockCollection::new(data);
	///
	/// let mut iter = lock.iter();
	/// let mutex = iter.next().unwrap();
	/// let guard = mutex.lock(key);
	///
	/// assert_eq!(*guard, 26);
	/// ```
	#[must_use]
	pub fn iter(&'a self) -> <&'a L as IntoIterator>::IntoIter {
		self.into_iter()
	}
}

impl<'a, L: 'a> RetryingLockCollection<L>
where
	&'a mut L: IntoIterator,
{
	/// Returns an iterator over mutable references to each value in the
	/// collection.
	///
	/// # Examples
	///
	/// ```
	/// use happylock::{Mutex, ThreadKey};
	/// use happylock::collection::RetryingLockCollection;
	///
	/// let key = ThreadKey::get().unwrap();
	/// let data = [Mutex::new(26), Mutex::new(1)];
	/// let mut lock = RetryingLockCollection::new(data);
	///
	/// let mut iter = lock.iter_mut();
	/// let mutex = iter.next().unwrap();
	///
	/// assert_eq!(*mutex.as_mut(), 26);
	/// ```
	#[must_use]
	pub fn iter_mut(&'a mut self) -> <&'a mut L as IntoIterator>::IntoIter {
		self.into_iter()
	}
}